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- Path: fix.uni-trier.de!not-for-mail
- From: hfrieden@fix.uni-trier.de (Hans-Joerg Frieden)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: DOOM with Breathless engine?
- Date: 17 Jan 1996 11:48:59 GMT
- Organization: Universitaet Trier
- Message-ID: <4dinnb$itl@news01.uni-trier.de>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <4d42eb$99@news01.uni-trier.de> <Pine.SOL.3.90.960113210703.12724B-100000@sophocles.algonet.se> <4dd513$n40@news01.uni-trier.de> <4dfcvi$2s0@mack.rt66.com>
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- John Millington (sloppy@mack.rt66.com) wrote:
- : No way, dude. Even id's later games (Heretic, Hexen), which are
- : technically superior, aren't as fun as Doom. Doom has the PERFECT
- : subject matter and imagery. I *LOVE* creeping through computer
- : rooms with a shotgun, blasting imps. What could be better? :-)
- Perhaps creeping through computer rooms with a shotgun, blasting imps
- _and_ having a storyline behind the whole stuff? I never played Doom
- longer that the first episode, after that there came the "haven't I seen
- this before"-phase, and it removed it from the drive. I like a bit for
- the brain, too...
-
- : Yog-Sothoth Neblod Zin,
- Aren't we all supposed to worship shubb-internet???
-
- Regards, Hans-Joerg.
-
- --
- Hans-Joerg Frieden Schloss-Strasse 176 54293 Trier Germany
- Private Mail to hfrieden@fix.uni-trier.de
- FTP-Admin Mail to ftpadmin@ftp.uni-trier.de
- Any Opinion expressed is completely my own, not those of my employers.
-